Additional Rules
These three rules are called at the opposing player's discretion
- No Rotation Rule - a serve must have some amount of rotation or wobble [counts as a fault] - Example / Example 2
- Serve Height Rule - a serve has to have arc and go above opponent's head [counts as a fault]
- No Hands Rule - players are not to prevent potential roll outs with their hands [counts as a roll out]; use of the rest of the body and the stick are allowed
- Cat Rule - if the server hits a cat, their opponent is required to give them five (5) dollars. Additionally, cats are always considered "inbounds" except for roll out purposes. This rule can be altered to be suitable in other environments (e.g. if you live in Antarctica, you could have the Penguin Rule! Or Old West tumbleweeds!)
- No stalling the puck. If at anytime the the puck comes to a rest anywhere including on you or your stick it is considered dead and points can no longer be scored on it.
Did You Know?!
- If you get a stick-it three times in a row, it's called a duck!
- HISTORY LESSON: The first person to get a duck ever was Bill Shoeworth. The second came on the very next serve by Robert "Ducky" Newton. Both took place during the first IMSA Heavyweight Championship which Ducky won 50-48.
- HISTORY LESSON: The first person to ever knock it up and stick it was Kyle Wild, but he was disqualified due to an illegal stick. The first legal knock it up and stick it was achieved by Robert Newton and incited a small five person riot.
- HISTORY LESSON: The only person who ever got a stick-it off the backboard was Bill Shoeworth; he did it twice.
- HISTORY LESSON: The first person to get a hooker was Will Schaefer.
- HISTORY LESSON: The first person to hack it and stick it (an impressive, though entirely worthless, manuever) was Kevin "Smacko" Butterscotch
- Hacking the roll of duct tape might not earn you any points in the game, but it just might earn you points with your friends!
Additional questions about the game and its rules can be sent to the High Council.